Heya
So, what I'm asking is blender related but honestly, this is the only forum I use so I decided to test my luck here.
The pictures below show a (half-finished rig) I tested on a custom model I've made. As you can see, well... the parts aren't following correctly and parts that shouldn't be moving are o-o. Ive tried googling around and even followed a tutorial, which didn't work. Any suggestions?
This rig and model will tho be implemented to Roblox (Using beta features, vertex deformation animation) so ig that's also why I'm asking here lol.

So, what I'm asking is blender related but honestly, this is the only forum I use so I decided to test my luck here.
The pictures below show a (half-finished rig) I tested on a custom model I've made. As you can see, well... the parts aren't following correctly and parts that shouldn't be moving are o-o. Ive tried googling around and even followed a tutorial, which didn't work. Any suggestions?
This rig and model will tho be implemented to Roblox (Using beta features, vertex deformation animation) so ig that's also why I'm asking here lol.

